
If you have the Crimson Court, the Flagellant is a weird beast, somewhere between a primary and secondary healer although maybe also the best healer in the game and also the best at self-sustaining. Leper, Abomination, and Houndmaster are the best of these, but Hellion also has a way to give herself a couple points here and there (its mainly used for other reasons.) Other heroes are self-sustaining and have a self-heal of some sort. They can't sustain like a main healer since their heals are only for a few points each, but they can be used to support a main healer, keep an otherwise self-sustaining party alive, or take someone off Death's Door in an emergency.

"Secondary" healers include the Crusader, Plague Doctor, Arbalast, and Antiquarian. The Vestal has reliable, consistent healing, and specializes in healing the entire party at once, whereas the Occultist Wyrd Reconstruction is an unreliable but, on average, very powerful single target heal. A Breakthrough Hellion is also a possibility since Breakthrough is a decent finisher and you get the amazing Hellion stun.The "main" party healers are the Vestal and the Occultist. You could also swap MaA for a HWM for more damage but that seriously limits your stunning ability. Try to give the MaA speed trinkets so he goes before the Crusader.

Occultist is not easy to use alongside GR as a Lunge graverobber is not very compatable with off-healers (aside from Crusader) or the mark users and because Lunge tends to push the Occultist back into rank 4, which is by far the weakest rank for him if he doesn't have anyone with strong mark synergy to assist.Ī full-dancer GR party would probably be something like Ves-GR-Cru-MaA. I find she works better with Vestal than with Occultist or off-healer parties. MaA is also a good choice if you want to compensate for Graverobber's fragility.


Preferably, this should include a Crusader, as he benefits from being moved backwards unlike most dancers which are simply capable of moving and doing something at the same time (or benefit from being moved forwards instead of backwards). You can also get by with a semi-shuffling party (GR starts in rank 4, second dancer starts in rank 2) which lets you be more flexible with your position 1 character two Lunges is usually enough for regular battles but it can be troublesome for tanky enemies. You want a party with their own movement skills that can force her into the back ranks so she can use Lunge almost every turn this means using two people with forward movement skills in the front two positions. Lunge, however, is an excellent move due to the massive damage, ACC, and crit rate coupled with Graverobber's speed. Lunge the primary reason to use her her other combat skills range from awful to decent but outclassed (though she at least has good utility outside of combat).
